Submitted by Allen on Tue, 06/18/2013 - 00:00
After seeing E3 and the pundits talking, they all seem to be missing the point.
It's not the graphics, it's not the new controllers, it's not the always-on connectivity.
It's that the Wii U had nearly a full year's head start, and managed to come out with no games worth buying.
Submitted by Allen on Fri, 06/14/2013 - 21:27
Where have I been, you might ask?
(Or possibly not, since this has never really been a particularly well-updated website. Also, if you're talking to your computer you should seek professional help. Yes, even if it has voice recognition - that's for weirdos and temporally-displaced Scottish engineers)
Submitted by Allen on Wed, 02/20/2013 - 18:45
So, the new Google Glass video is up, along with word that Americans can enter a draw to win the chance to pay $1500 for an early-release version of the specs to show off with. No word on a public release, or a public price for that matter, but word is it'll be slightly more expensive than a smart-phone.
And while they look cool, there's a few features that would need to be added before I could realistically convince my wife to let me spring for one of these:
Submitted by Allen on Sat, 02/02/2013 - 13:52
There's an interview up about how the Wii U won't get a version of the new Tomb Raider game, since it would require a unique interface that they don't have time to do justice, and I feel compelled to point out that a Wii U gamepad has *exactly* the same number of controls as a 360 or PS controller. You've got two analog sticks, a D-pad, a block of four face buttons, and four shoulder buttons.